Xetzirbor

Xetzirbor is a Nautiloid the party received from Glaistig Buide as a reward for delivering a letter to Nybras. It is both a vessel for the party and an NPC in the Hell / Planescape campaign.

Appearance
[WIP]

Personality
[WIP]

In-Game Adventures
[WIP]

Command Station
[WIP]

Scout Deck
[WIP]

Bridge Deck
[WIP]

Battle Deck
[WIP]

Cargo Deck
[WIP]

Slave Deck
[WIP]

Resistances
Damage Immunities: Poison, Psychic

Condition Immunities: Blinded, Charmed, Deafened, Exhaustion, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Stunned, Unconscious

Weapons
Ballistas (4)

AC: 15 | HP: 50

Ranged Weapon Attack: +6 to hit, range 120/480 ft., one target. Hit: 16 (3d10) piercing damage.

Mangonel

AC: 15 | HP: 100

Ranged Weapon Attack: +5 to hit, range 200/800 ft. (can’t hit targets within 60 ft. of it), one target. Hit: 27 (5d10) bludgeoning damage.

Jettison

Open the bottom of the ship and drop whatever payload you have prepared.

Navel Ram

AC: 20 | HP: 100 (damage threshold 10)

The ship can use its helm to move with its magical propulsion unit. As part of this move, it can use its naval ram. Xetzirbor has advantage on Saving Throws related to crashing head-first into things. 3d10 bludgeoning damage.

Hull
Main Hull

AC: 15 | HP: 400 (damage threshold 15)

Magic Propulsion Unit

AC: 16 | HP: 100 (-5 speed per 25 damage)

Crew
Captain: Grazgull

In charge of issuing orders and determining the course of action, the captain is also in charge of attuning to Xetzirbor in order to properly pilot the ship through 3D space.

First Mate: Alec

In charge of keeping up crew morale and ensuring the captains direction is being taken by acting as a liaison between both the captain and crew, as well as Xetzirbor itself and the crew.

Bosun: Tim

In charge of technical advice and leading repairs. Tim's knowledge of Xetzirbor's mechanical and arcane attachments have placed him in a position to run the Dimension Jumper and be able to keep the ship in one piece.

Quartermaster: N/A

Navigator: Aethaclu

In charge of plotting the ship's course and reading charts. As an inter-dimensional ship, Xetzirbor requires an individual capable of recognizing dimensional anomalies rather than natural storms, and who better than a Planeshaper? The station comes with arcane tools designed to allow for mapping through the Astral Sea.

Cannoneer (Weapon's Master): Specter

In charge of maintaining and using Xetzirbor's various weapon systems, as well as directing other crew members how and where to fire.

Lookout: Lock

In charge of keeping watch for threats and destinations.

Deckhands:

Cerx, Crunch, Gaela, Kithree, Michael, Morice, Rosemarie